JoeyLib
JoeyLib is the low-level porting library that isolates the game code from the target platform's hardware. Using standard ANSI C and JoeyLib allows a single codebase to run on the following targets:
- Apple IIgs
- x86 & x64 Windows
- x86 & x64 macOS
- x86 & x64 Linux
Future targets:
- Atari ST
- Amiga (including CDTV and CD32)
- Raspbian
- Pi Bare Metal
- Android
- iOS
- DOS
- Acorn?
With the Apple IIgs being the most limited of the supported platforms, much of JoeyLib was designed with it in mind.
Features:
- 4-bit color (16 colors, default palette is the EGA Palette)
- 4-bits per pixel
- Back buffered rendering
- Basic drawing primitives
- High-speed tile blitting
- Custom memory management
- Custom image format support (and conversion tools)
- MOD music
- Sound effects
- Joystick/Gamepad/Keyboard input
Future Features:
- Multiple controllers
- Mouse input
- Networking
- Full IDE
Interested? Visit the JoeyLib page at the Skunkworks!