SINGE 2.00 ========== (For the latest version of this document, visit https://kangaroopunch.com!) Welcome to Singe! The Somewhat Interactive Nostalgic Game Engine! INSTALLATION & UPGRADE ====================== For the initial installation, create an empty directory and place the Singe binary inside it. Run the binary with no command line options to cause it to generate all the files needed to make Singe work properly. For example: C:\Singe2\ C:\Singe2\Singe.exe Once you run Singe.exe you'll see additional files and directories: C:\Singe2\Singe\ (Several files created in this folder.) C:\Singe2\Menu.bat (Or .sh on UNIX-ish OSs.) To install games, simply unpack them and place their directory inside the directory you created. For example, ActionMax.7z contains a folder named "ActionMax". Place it here: C:\Singe2\ActionMax\ For all Singe 2 and later games, it will automatically appear in the menu. To upgrade, back up any changes you may have made to files inside the Singe subdirectory that was generated during installation. (You really shouldn't be changing things in there!) Delete the Singe subdirectory and run the new Singe binary with no command line arguments to generate the new files. Games are available on the Internet Archive: Gun Games: - https://archive.org/details/singe-actionmax - https://archive.org/details/singe-crime-patrol - https://archive.org/details/singe-crime-patrol-2 - https://archive.org/details/singe-last-bounty-hunter - https://archive.org/details/singe-mad-dog-mccree - https://archive.org/details/singe-mad-dog-mccree-2 - https://archive.org/details/singe-platoon - https://archive.org/details/singe-space-pirates - https://archive.org/details/singe-who-shot-johnny-rock QTE Games: - https://archive.org/details/singe-cliff-hanger - https://archive.org/details/singe-conan - https://archive.org/details/singe-daitarn-3 - https://archive.org/details/singe-dl-tv - https://archive.org/details/singe-dragon-english - https://archive.org/details/singe-dragon-italian - https://archive.org/details/singe-fire-and-ice - https://archive.org/details/singe-jack-english - https://archive.org/details/singe-jack-italian - https://archive.org/details/singe-puss-in-boots-english - https://archive.org/details/singe-puss-in-boots-italian - https://archive.org/details/singe-time-traveler - https://archive.org/details/singe-timegal - https://archive.org/details/singe-titan-ae Know of a game we don't have listed? Let us know! COMMAND LINE ============ ___ ___ _ _ ___ ___ / __|_ _| \| |/ __| __| Somewhat Interactive Nostalgic Game Engine v2.00 \__ \| || .` | (_ | _| Copyright (c) 2006-2020 Scott C. Duensing |___/___|_|\_|\___|___| https://kangaroopunch.com Usage: Singe-v2.00-Windows-x86_64.exe [OPTIONS] scriptName{.singe} -a, --aspect=N:D force aspect ratio -c, --showcalculated show calculated framefile values for debugging -d, --datadir=PATHNAME alternate location for written files -e, --volume_nonvldp=PERCENT specify sound effects volume in percent -f, --fullscreen run in full screen mode -h, --help this display -k, --nologos kill the splash screens -l, --volume_vldp=PERCENT specify laserdisc volume in percent -m, --nomouse disable mouse -n, --nocrosshair request game not display gun crosshairs -s, --nosound, --mutesound mutes all sound -t, --trace trace script execution to screen and file -u, --stretch use ugly stretched video -v, --framefile=FILENAME use an alternate video file -w, --fullscreen_window run in windowed full screen mode -x, --xresolution=VALUE specify horizontal resolution -y, --yresolution=VALUE specify vertical resolution -z, --noconsole zero console output